So here we are in the final stages of this Terrordrome Renovation project and I’m still running into a few surprises, stage 5 was wrought with ups and downs. This time around my efforts were focused on the cleaning and the reconstruction of the once elaborate G.I. Joe Headquarters Command Center. After referencing a few images on YoJoe.com to get the feel of how it was assembled I realized this Joe base came loaded with a smattering of cool features. Though not the largest of the playsets this one-sided G.I. Joe equivalent of the Majeno Line came equipped with two garage bays, one with a lift to “repair” vehicles, a secure holding cell for captured Cobra operatives, artillery, gun, and lookout turrets at the front, a computer and communications console, and storage for all the random guns and equipment the Joes accumulated with each new recruit. With so many cool interactive features the Headquarters Command Center would certainly have been a busy place, despite its smaller size.
Unfortunately as I began examining the parts I had I quickly realized this HQCC was not all there. I suspected as much a few weeks ago when I took a few minutes to sort through the parts that went with the Headquarters and only found two rows of jail bars for the holding cell. At the time I hoped maybe there were only two walls of bars and the other two were just the prefab walls that were already there. That was not the case however. I also knew I did not have the large artillery placement that jutted out from the front of the fortress which was a shame because that is a cool and prominent feature of the set.
Before the assembly could begin the walls and various sections of the command center needed a good washing. As I remember the parts for the HQCC laying toward the bottom of the large box of toys and as such they were, appropriately enough, the base of operations for the mice that were squatting there. As you will see in the pictures below there was no doubt this stuff needed a good scrubbing. For this task I put down the toothbrush, done now with the finer detailing of the vehicles, and picked up a larger flat scrub brush which I used to clean the grime away from these flat, wide surfaces. Several of the panels and wall sections were small enough that I could just soak them in the large bowl I’ve been using to clean these toys, but the floor, front, and vehicle bays had to be washed in the basin under the faucet.
Sadly once the Headquarters Command Center was all clean, dried, and reassembled I realized just how incomplete it was. A shell of it’s former self this HQCC is, as I suspected, without a proper holding cell, missing a whole section of prison bars and the cool pivoting cell door. Although the console for the communications center is intact and in really good shape the twin chairs that were posted in front of it are MIA. There are also a few small dividing wall pieces missing, along with the storage bins and covers that fit in the back of the playset. As I mentioned before the heavy gun is missing from the front of the building but worse then that, there is an entire section missing that fits in behind the front barricade of the building. It wasn’t until I started putting it all together and returned to my reference photos that I realized there was a large empty space toward the front of the Headquarters. This section would have consisted of a small staircase that lead to an elevated floor that had searchlights and a gun turret overlooking the wall and would have lead to the big main gun. Next to the stairs was a housing for a generator. To make matters worse still I actually have the small gun turret, the searchlight, the generator, and the cover for it but that entire section they accessorize is gone.
There were some good things to come from this however, all was not lost. First of all the HQCC is still pretty cool. The garage bay lift is just one of those cool toy features that are just fun. The console has some great stickers showing Scarlett and a seemingly bored Cobra Commander, and if nothing else it simply provides an appropriate place to store my Joes. Secondly while I was once again exploring YoJoe.com I unraveled the mystery of one of the vehicle accessories that had been puzzling me. There is a carriage-type trailer that looks like a big wooden crate that can attach to the hitch of other vehicles and which opens up to reveal a radar dish inside, I’ve mentioned it in past posts and was unsure exactly what it was. Well thanks to the miracle of the internet I now know that it is called the Coastal Defender and it is a deployable land air/sea defense platform and best of all it turned out that I had all the other parts that went along with it, solving several mysteries in one! Finally, as I was sorting out the HQCC components I came across the sheet of decals which I had spied when I first sorted through the old toys. The stickers were completely unused and had Cobra markings. I quickly went to the random pages of instructions that had been floating around with the toys and discovered that those stickers were for the decoration of the Firebat, the Terrordromes resident launching fighter jet. I had a bit of fun applying the stickers, and though the sheet had been pretty warped the stickers went on without a problem and so now the Terrordrome is that much closer to being 100% intact.
So although the G.I. Joe Headquarters Command Center might not be completely viable it’s still half-way decent and it was a blast to put it all together. The revelation about the Coastal Defender was great and my excitement level about the Terrordrome is now off the charts. Completely guessing, I’d say the Terrordrome is probably 97% intact. The only things that I know are missing for sure are a set up gun caps for the small lower guns, but we’ll see, that’s up next! Take a gander at the pics below, and as always click them to see the much larger versions.
That is all!