Eternia Restoration Part 2: Hand Washed Plastic Pectorals

It looks like it’s about time for the next installment of my Eternia Restoration Project and if you’ve been waiting for a close up look at the individual action figures of my Masters of the Universe collection, then this is the post for you!

Cleaning up this group of figures wasn’t as nearly as difficult as cleaning up the mouse-urine-soaked hoard of GI Joes that comprised my Terrordrome Renovation Project a few years back.  By comparison this toy restoration will seem as easy as a sparkling wave of magic issued from the elegant fingers of the mysterious Sorceress of Castle Grayskull!

To begin I separated all of the accessories and weapons, figured out exactly what I had, and (after a quick internet search) sorted them all out to the appropriate heroes and villains.  Then over the course of a few days I gathered up small batches of the figures and gave them a dunk in a bucket of soapy hot water, gently scrubbed them with a toothbrush, rinsed them off, vigorously shook out any excess water from their hollow abdomens, then toweled them off and let them dry over night.

Like I said most of these figures were in pretty good shape, all things considered.  Sadly several figures I thought to be complete were actually missing arms, accessories, or were just completely broken.  Also there were a couple of otherwise flawless figures who had fallen victim to unprovoked pet attacks and were irrevocably scarred by dog teeth.  Apparently the family dog at the time was deep in the puppy chewing stage when some of these figures entered my collection.

Battle wounds add character!

In a few of these cases I was able to take a very small pair of wire cutters and trim away some of the gnarly plastic snags and gouges.  After some delicate snips and clips it actually helped shape up some of the nastier bite marks, making the figures slightly less disfigured.

As far as cleanliness went though there really wasn’t much to contend with.  One or two of the Eternians had been tatted up with some marker at some point, a couple were just mysteriously sticky, but the only real troublesome figure was the legendary Moss Man.

Covered in a fine coat of coarse green felt, Moss Man not only had fur adhered to his stock Masters of the Universe body but said exterior moss was originally endowed with a distinct perfumed scent.  All of that situation; a brillo pad fur, adhesive undercoat, and whatever chemical magic was used to induce that smell combined with years of play meant that Moss Man had gathered a lot of gunk, identifiable and otherwise, all across his namesake moss!

Even cleaning Moss Man however was not an arduous task, he just took a little extra time as I gently brushed out the years of embedded carpet fibers and pet hair.

All in all the best way to describe this effort is to say that I spent a few hours of my free time giving sponge baths to a large group of musclebound men in my basement.

But enough about that let’s take a look at the results!

DSC_0482

Clearly Eternia has a shortage of shirts.  Pictured are two average varietals of He-Man on the ends, Thunder Punch He-Man on the left, and He-Man’s alter ego Prince Adam wielding his fuchsia sword middle right.  Thunder Punch He-Man is the most complete all the other He-Men pictured are missing most, if not all, of their accessories.

 

DSC_0481

Here we see a group of recently washed heroes of Eternia: Mekaneck, Cyclone, Wundar, and Ram Man.  Mekaneck is missing his armor, Cyclone is complete with his lenticular chest piece and shield.  Wundar is actually a mail away promotional variant of He-Man given away from Wonder Bread.  Fans and collectors gave the brown haired version the name Wundar and the name stuck!

DSC_0479

More heroes! Fisto (you read that right!), the aforementioned Moss Man, Man-E-Faces, and Roboto with theme song by Styx.  Moss Man is complete with his brown club.  Roboto is missing one of his interchangeable arms. Man-E-Faces and Fisto are missing their weapons.

DSC_0485

Childhood favorite Orco with his weird stack of coins accessory which features other characters pictures on them.  (Of course most of those are missing)  He also has a rip cord that would send him spinning.  Also pictured is a random Orco stamp that was in my collection.

DSC_0486

Baddest of bad asses SKELETOR seen here in his battle damage variety and undamagable original flavor!  Although battle damage Skeletor is missing his accessories I was ecstatic to find that the classic version was 100% intact!

DSC_0474

Four of my favorite baddies: Fakor, Trap Jaw, Stinkor (the villainous scented equivalent of Moss Man), and Tri-Clops.  These guys were the best at being the worst!  Whenever I was plotting evil deeds these would be my go to guys to make it happen.  However in the process they lost most of their accessories.  Except Stinkor, though at this point he has lost his distinctive scent.

DSC_0477

Skeletor’s B-Squad: Mosquitor, Whiplash, Webstor, and Spikor.  (I’m sensing a pattern here with the names.)  Whiplash was one of the figures that received the worst of the canine maulings.  Although you can’t quite see it in the picture his entire right arm is chewed all to hell.  A lot of cool action features with these four though, dripping blood, whipping tails, zip lines, and retractable arms!

DSC_0475

The Evil Horde!  A revitalization of the Masters of the Universe meant new and better figures!  Enter the Horde, these guys pulled double duty battling He-Man AND She-Ra.  Who has the time?  Seen here Mantenna, Hordak himself, Grizzlor, and Leech.  Leech had a great feature, he had a vacuum sealing mouth.  When you pressed a button on his back he could suction up to flat surfaces!

DSC_0489

Let’s not forget about King Hiss and the Snake Men!  Actually let’s go ahead and forget about them, I was never really much of a fan.  But these two were pretty cool, Rattlor and Sssqueeze.  In my story lines these guys were always on loan from King Hiss in order to repay Skeletor and/or Hordak a favor.  These were the only Snake Men to ever grace my MOTU collection

 

DSC_0491

Sadness.  Let us not forget our fallen heroes (and villains).  Here we have the broken toys.  Clawful, Man-at-Arms, and Trap Jaw.  Thankfully I had two Trap Jaws and the other was in fairly decent shape.  Unfortunately Clawful is missing an arm, and that crazy crab curmudgeon was one of my favorites!  Similarly Man-at-Arms has encountered an equally disarming fate.  I’ll be vigilantly on the lookout for these missing limbs as I occasionally go through old boxes at home and at my parents house!

DSC_0493

Once again we have my wife’s She-Ra collection, finally reuniting Prince Adam with his sister Princess Adora under the roof of Castle Grayskull!  Pictured: SweetBee, Frosta, Perfuma, She-Ra, Bow, Glimmer, Castaspella, and the jealous beauty Catra!

 

DSC_0497

And just for shits and giggles here is my small collection of Masters of the Universe figures from the early 2000’s as sculpted by the legendary Four Horsemen.  As a kid I wanted the original Merman and Beast Man but they always eluded me but that all changed in 2003!

Well there you have it!  Up next the VEHICLES!

 

That is all!

Advertisements

The Eternia Restoration 2016

It should be stated that I have three older siblings.  Much older siblings in fact.  When I was born my two sisters had already moved out and the next youngest, my brother, was turning 18 and was on his way to leaving the house as well.  Growing up I was essentially an only child, as such I quickly developed a love of toys.  There was something great about being able to create your own entertainment through imaginative play which really clicked with me.  Wherever I went I’d bring along a few cars or action figures for the trip in case things got boring or I found that the mood required a high speed chase or epic battle scene.

One of my earliest collections of toys were the Masters of the Universe figures and playsets.  In fact it was probably one of the earliest fandoms to which I belonged.  As a kid I loved the He-Man cartoon and would spend hours recreating the battles and adventures of that crazy post-apocalyptic fantasy world of Eternia.  In the basement of my childhood home I had a large corner that was dedicated as a play area where I kept most of my toys and playsets.  There were representatives from several classic toy lines lingering around in that basement.  Star Wars (of course), Transformers, GoBots, Voltron, and even Rainbow Brite (I’m not ashamed!) but dominating the playscape was He-Man and the Masters of the Universe!

MOTU.png

The art of the Masters of the Universe franchise is outstanding and this poster sums up my era of collecting the figures.

From around the ages of 4 to 6 Castle Grayskull stood at the center of my toy multiverse like a dull green beacon of adventure!  I had what seemed like a legion of heroes and villains to choose from along with several of the zany and seemingly inefficiently engineered vehicles.  Swords of power and magic staves were strewn across the carpet just waiting to be taken up in combat by the most worthy of heroes or misshapen of monsters.  Skeletor, Hordak, He-Man, Buzz-Off.  These were names of legend.  The epic storylines I would construct would incorporate many of my other toys until seemingly every toy I owned had vowed their loyalty to one side or the other in the continuous struggle of good versus evil.

The laws of physics and rules of logic did not apply to my corner of the basement which made those epic struggles all the more fun.

However there was one rule to that play area, the rule of Mom!  Specifically Mom asked that I keep my toys picked up and tidy when I was done.  No doubt this was some attempt by my parents to teach me about responsibility and the importance of taking proper care of my possessions.  Having children of my own now I completely understand but at the time it was really putting a cramp in my style, more importantly it was hindering He-Man’s quests which would often span several days, picking up where they’d left off during the previous afternoon.

How was I expected to pick up my things when Skeletor had just invaded the castle and was holding Ram Man hostage?  Man-At-Arms just called in Optimus Prime for assistance and if I put it all away now I’ll never remember who had already been killed off and who was only slightly wounded?

However time and time again I was asked to keep my toys picked up and the basement tidy and time and time again I would forget, half-ass it, or outright refuse until finally my other had enough.

“Keep your toys cleaned up or I’m getting rid of your He-Man toys.”

Cue the Ennio Morricone music.  A challenge had been thrown out.  Our eyes locked in a silent but intense stare.

I feel that I must point out here that I would not describe myself as having been a defiant kid or someone who by any means challenged authority but I was, and to this day still am, extremely stubborn.  When I feel like I’m being wronged I’ll double down and hold my ground.  Unfortunately for me my mother is the same way.

Now I was young, I don’t recall the exact details of what happened next, but as you might expect I did not keep my toys picked up or at least didn’t keep them picked up to the standards of my mother.  Believing Mom to be bluffing I was utterly taken aback when like a galactic crushing cyclone my mother came swooping down into the basement and began disassembled Castle Grayskull, the Fright Zone, and Hordak’s Slime Pit.  She meticulously plucked up every multicolored weapon; melee, energy, or otherwise.  He-Man, his friends, and enemies were unceremoniously bagged up together with seemingly no appreciation for their deeply ingrained and often conflicting friendships and rivalries.

In an instant Eternia was completely wiped out, it was like millions of plastic voices had cried out in terror and were suddenly silenced.  It was Alderaan all over again, if Alderaan were a series of techo-medieval kingdoms populated by barbarians and beast men.  (Who knows, maybe it was, we’ve never had a real good look at Alderaan at this point.)

I was told my He-Man toys had been thrown away and that was the end of that.

In the intervening years other toys would come and go.  The Teenage Mutant Ninja Turtles would eventually rise to prominence and surpass He-Man and his friends in number and overall interest.  But there was always a soft spot in my heart for the denizens of Eternia and the few small pieces of He-Man accessories and memorabilia which managed to slip through the cracks would go on to become artifacts of great import in my future play.

Whether or not that experience has left any indelible emotional scarring, who’s to say?  I’ll ask my psychologist when I see him next week.

It wasn’t until years later, around age 9 or 10, when I was sent into our crawl spaces in search of holiday decorations, and I discovered the truth!  My Masters of the Universe toys hadn’t been tossed out like so much fantastic garbage but had simply been stashed away, hidden from me and simply awaiting to be rediscovered.  Occasionally afterwards I’d covertly work my way back through the racks of clothes and stacks of boxed junk in the crawl space in order to get back to my old friends.  I’d pick through the toys remembering how awesome they were and matching them up with their distinctive armor and weaponry.  Even at that time I didn’t dare take them out beyond the crawl space for fear that my mother might have simply forgotten they were up there and upon discovering them would finish the job once and for all!

Well now after all those years I’ve finally freed the citizens of Eternia from the bondage of those attic boxes and have decided to make use of them in a new series of blog posts I’m calling The Eternia Restoration 2016.  If you’re familiar with my Terrordrome Renovation 2011 then you’ll know what to expect!  The short answer is I’ll be going through these old toys, cleaning them up, putting them back together, and just generally restoring them to as much of their former glory as is now possible.

So let’s get right down to it!

For starters here are a few shots of the toys I’ll be cleaning up.  These Masters of the Universe figures, vehicles and playsets have seen a lot of action and are far from complete.  Overall however they were really in much better shape than I expected!

DSC_0443

The heroes and villains directly from their cardboard imprisonment. For the record at this time they all smelled like a lovely melange of Moss Man and Stinkor odors.

DSC_0444

The remaining accessories. Already we can tell there are a lot missing.

 

Next we have the vehicles and war machines of the Masters of the Universe!

 

DSC_0447

The majestic Dragon Walker. The zaniest design for a vehicle ever produced and the best part is that it’s motorized! Here’s hoping we can get it to work!

DSC_0448

Stridor. The mechanical mount of Eternia’s heroes.

DSC_0449

Skeletor’s Land Shark. Watch out all you celebrity billionaire business folk, this is an actual Shark Tank!

DSC_0450

The Wind Raider. This is the oldest of the vehicles I have. It’s missing several parts and is sadly in the worst shape.

DSC_0451

Attack Track. Another highly illogical mode of transportation and it too is motorized!

DSC_0452

Battle Bones. This has always been my favorite. Essentially the bus of Eternia but also a handy carrying case when visiting friends and family.

 

Finally here we have the big guns, the playsets.  I was lucky enough to have not only Castle Grayskull, but the Fright Zone, and Hordak’s Slime pit as well!  Still in pieces I really want to clean these suckers up before reassembling them.

 

DSC_0445

Castle Grayskull. Surprisingly almost all of the castles parts and decals seems to have survived the years in exile.

DSC_0494

The Fright Zone and Slime Pit also seem to be in good shape though I haven’t had time yet to pull them out and sort through to find out.

 

FINALLY we’ll end this with another bit of good news: I’m happy to announce the reunion of He-Man with his sister She-Ra!  Huzzah!  As fate would have it our house was already in the possession of a She-Ra collection which my wife saved from her childhood house a few years earlier!

 

DSC_0493

She-Ra the Princess of Power and her pals.  Although my wife Lauren kept these heroines hair on fleek she seems to have lost all of their accessories.    

 

 

Terrordrome Renovation 2011: Stage 5

     So here we are in the final stages of this Terrordrome Renovation project and I’m still running into a few surprises, stage 5 was wrought with ups and downs. This time around my efforts were focused on the cleaning and the reconstruction of the once elaborate G.I. Joe Headquarters Command Center. After referencing a few images on YoJoe.com to get the feel of how it was assembled I realized this Joe base came loaded with a smattering of cool features. Though not the largest of the playsets this one-sided G.I. Joe equivalent of the Majeno Line came equipped with two garage bays, one with a lift to “repair” vehicles, a secure holding cell for captured Cobra operatives, artillery, gun, and lookout turrets at the front, a computer and communications console, and storage for all the random guns and equipment the Joes accumulated with each new recruit. With so many cool interactive features the Headquarters Command Center would certainly have been a busy place, despite its smaller size.

How the Headquarters Command Center appeared in the G.I. Joe cartoon.

     Unfortunately as I began examining the parts I had I quickly realized this HQCC was not all there. I suspected as much a few weeks ago when I took a few minutes to sort through the parts that went with the Headquarters and only found two rows of jail bars for the holding cell. At the time I hoped maybe there were only two walls of bars and the other two were just the prefab walls that were already there. That was not the case however. I also knew I did not have the large artillery placement that jutted out from the front of the fortress which was a shame because that is a cool and prominent feature of the set.

     Before the assembly could begin the walls and various sections of the command center needed a good washing. As I remember the parts for the HQCC laying toward the bottom of the large box of toys and as such they were, appropriately enough, the base of operations for the mice that were squatting there. As you will see in the pictures below there was no doubt this stuff needed a good scrubbing. For this task I put down the toothbrush, done now with the finer detailing of the vehicles, and picked up a larger flat scrub brush which I used to clean the grime away from these flat, wide surfaces. Several of the panels and wall sections were small enough that I could just soak them in the large bowl I’ve been using to clean these toys, but the floor, front, and vehicle bays had to be washed in the basin under the faucet.

     Sadly once the Headquarters Command Center was all clean, dried, and reassembled I realized just how incomplete it was. A shell of it’s former self this HQCC is, as I suspected, without a proper holding cell, missing a whole section of prison bars and the cool pivoting cell door. Although the console for the communications center is intact and in really good shape the twin chairs that were posted in front of it are MIA. There are also a few small dividing wall pieces missing, along with the storage bins and covers that fit in the back of the playset. As I mentioned before the heavy gun is missing from the front of the building but worse then that, there is an entire section missing that fits in behind the front barricade of the building. It wasn’t until I started putting it all together and returned to my reference photos that I realized there was a large empty space toward the front of the Headquarters. This section would have consisted of a small staircase that lead to an elevated floor that had searchlights and a gun turret overlooking the wall and would have lead to the big main gun. Next to the stairs was a housing for a generator. To make matters worse still I actually have the small gun turret, the searchlight, the generator, and the cover for it but that entire section they accessorize is gone.

     There were some good things to come from this however, all was not lost. First of all the HQCC is still pretty cool. The garage bay lift is just one of those cool toy features that are just fun. The console has some great stickers showing Scarlett and a seemingly bored Cobra Commander, and if nothing else it simply provides an appropriate place to store my Joes. Secondly while I was once again exploring YoJoe.com I unraveled the mystery of one of the vehicle accessories that had been puzzling me. There is a carriage-type trailer that looks like a big wooden crate that can attach to the hitch of other vehicles and which opens up to reveal a radar dish inside, I’ve mentioned it in past posts and was unsure exactly what it was. Well thanks to the miracle of the internet I now know that it is called the Coastal Defender and it is a deployable land air/sea defense platform and best of all it turned out that I had all the other parts that went along with it, solving several mysteries in one! Finally, as I was sorting out the HQCC components I came across the sheet of decals which I had spied when I first sorted through the old toys. The stickers were completely unused and had Cobra markings. I quickly went to the random pages of instructions that had been floating around with the toys and discovered that those stickers were for the decoration of the Firebat, the Terrordromes resident launching fighter jet. I had a bit of fun applying the stickers, and though the sheet had been pretty warped the stickers went on without a problem and so now the Terrordrome is that much closer to being 100% intact.

     So although the G.I. Joe Headquarters Command Center might not be completely viable it’s still half-way decent and it was a blast to put it all together. The revelation about the Coastal Defender was great and my excitement level about the Terrordrome is now off the charts. Completely guessing, I’d say the Terrordrome is probably 97% intact. The only things that I know are missing for sure are a set up gun caps for the small lower guns, but we’ll see, that’s up next!  Take a gander at the pics below, and as always click them to see the much larger versions.

Looks like G.I. Joe could use a house keeper.

 

The main floor section of HQCC pictured with the Firebat decals.

 

A closeup shot of the communications console and it's awesome stickers.

 

The fully assembled Headquarters Command Center, at least what's left of it.

 

Ain't no party like an HQCC party, cause an HQCC party don't stop!

 

You'll notice the large bare section to the left, there's something missing . . . .

 

"This just in, someone stole our chairs!"

 

The vamp gets worked over on the lift.

 

The undeployed Coastal Defender with Wet Suit and Deep Six.

 

What?!? Who designed this thing, Optimus Prime?? (Cause it transforms . . . . )

 

That is all!

Terrordrome Renovation 2011: Stage 2

Well I’ve gotten a strong start with this G.I. Joe project that I’ve undertaken.  I’ve gotten everything down in my basement now and (mostly) sorted out.  Thanks to the resources at YOJOE.COM I was able to determine what all I’ve got on my hands, and whether or not I’ve got all the required bits and pieces needed to fully get these things back together.  Here’s a quick list of the major items I’ll be working on.

The Terrordrome – This of course is the big one, it has the most parts, it’s the biggest and it will take me the longest to get cleaned up I’m saving this one for last.

G.I. Joe Headquarters Command Center– After taking a look at yojoe.com I think I might actually be missing a few parts for this, it looks like I’m missing some jail bar sections for the brig, which is a shame cause that’s the coolest part!

MOBAT– A big ol’ tank for the Joes, it was actually motorized and battery powered but the battery cover is missing.  I think there might be a hatch cover missing as well, but regardless this thing looks cool and is in good shape.

VAMP– A typical combat jeep for the Joes.  This is one of those toys I remember a lot of people having as a kid.  Nearly complete just missing the pivot for the rear turret!

HAL (x2)- There are actually two of these things they are big artillery guns that can be hooked up to other vehicles and towed into battle.

APC– The big daddy.  A troop transport.  Every toy group had one of these back in the day, the vehicle that held a ton of figures and could double as a type of carrying case.  Good stuff mostly intact only missing the top gun.

Dragonfly– Another G.I. Joe classic, this was Wild Bill’s helicopter.  Unfortunately this one has been marked with a “BR” on my list, meaning Beyond Repair.  The blades are snapped off, the rotor is bent, the cockpit cover is missing and the landing skids are gone.

F.A.N.G– Looks like Cobra won’t have much luck in the air either.  The F.A.N.G is a small Cobra helicopter, but this one is also marked BR, the blades and rotor are missing, and the cockpit cover is MIA.  Not in bad shape otherwise . . .

H.I.S.S.- The iconic Cobra armored vehicle.  It looks like a Jawa sandcrawler with guns mounted to the top.  This is also not in good shape, but not hopeless.  The cockpit cover is missing, and the guns for the turret are gone but I have a plan to perhaps improvise some guns.  We’ll see.

Rattler– This one is BR also unfortunately.  This was one of the coolest Cobra planes.  Bent wings that could rotate for a vertical takeoff.  All I have of this one however is it’s shell, everything that could come off of this one is gone and nowhere to be found.

Bridge Layer– One of the coolest Joe vehicles I never knew existed.  It’s an armored treaded vehicle that has a big folded bridge section resting over it and which can extend to unfold the bridge out in front of it to make a field crossing, pretty rad and mostly intact.

Eliminator– This is an ominous sounding Joe vehicle from the Battle Force 2000 fleet of vehicles.  Apparently there were six different vehicles in the Battle Force 2000 group which could be taken apart and reformed as the Future Fortress, a base for the Joes.  There are three of the Battle Force vehicles in this collection and they are 100% intact!

Marauder– An armored three wheeled motorcycle with removable gun platform.  Part of the Battle Force 2000 group.

Sky Sweeper– A mobile radar and anti-aircraft platform with a deployable guard post.  Part of the Battle Force 2000 group.

D.E.M.O.N.- One of the craziest vehicles in the collection, this one is of course on the Cobra side, specifically it is part of Destro’s Iron Grenadiers.  It has two sets of treads, an offset cockpit, surface to air rockets, golden guns mounted all over the thing, and the treads can come together elevating the vehicle in the air!  Zany.

Swampfire– Another one for the Cobras.  This one is a small aquatic helicopter with floater skids and a forward mounted gun.  This vehicle belonged to the Dreadnoks.  It is in great shape and 100% intact.

Stellar Stiletto– Although this sounds like the name for some kind of drag club, this is actually a Cobra vehicle.  A slender rocket ship, this vehicle is actually also complete and in great shape.

As I’ve been looking these things over during my initial inspections I’m finding quite a bit of evidence of the mice that once made their home among these toys.  Aside from their general filth, the mice apparently enjoyed gnawing on some of the plastic parts.  As I’ve been cleaning them I find more and more chewed sections or whittled down parts.  It’s pretty entertaining really to see where they have chewed, and it’s not like I was ever planning on trying to sell these things or anything, so it all adds a bit of character for whatever kids play with these next!

Crystal Ball was severely mauled by the mice

 

This chair from the Terrordrome also incurred the wrath of mice

I’ve had to make a few repairs so far but nothing major just some quick gluing.  There was a guard tower with a few cracks in one of its legs which were easily repaired.  Also sadly some of the figures have fallen apart as G.I. Joes tend to do.  The rubber band rots inside those things and then they’re done for.  Unfortunately it just so happened to be two of the coolest Cobra figures that were among the boxes.  Xamot (yes I looked it up to see which twin it was exactly) and the Iron Grenadier driver for Destro’s D.E.M.O.N.  I’ve glued their asses to their torsos but their legs will either have to be glued or just remain loose.  Either way both of them will permanently be in a seat for the rest of their days, which is a shame, Tamox and Xamot were two of the few Cobra high command I never had as a kid, oh well Xamot will at least be able to man one of the many computer stations in the Terrordrome when it’s done.

Xamot and the D.E.M.O.N. driver will never walk again.

So now I’ve finished all the washing of the small weapons and removable base parts.  The figures that were still in one piece also got a thorough washing.  All that remains are the many vehicles and the large bases, which won’t be as quick as it sounds.  However I have gotten a good start, and the first of the vehicles have been scrubbed down and reassembled.  Here’s what I’ve got so far, take a look.

The Swampfire before it's cleaning, not bad.

The Swampfire after its cleaning, and fully assembled.

Cobra's H.I.S.S. was pretty grimy

The H.I.S.S. is now clean but not very effective without any of its weaponry.

The G.I. Joe VAMP in need of washing.

A clean VAMP. Though I have the gun for the VAMP there's no pivot for it, so I laid a gurney across the back.

The Sky Sweeper was pretty much together when I found it. Here it is cleaned up and all together.

The APC was pretty gross when I found it.

The APC cleaned and loaded up.

Cleaned and put together. You can see here that the turret is missing and toward the back there is a section where the mice chewed on the plastic top.

 

So for the most part a pretty successful start to this little project, five of the vehicles done, all the small parts cleaned, and all the figures washed.  There are still several more vehicles to go and the big bases.  Like I said before the Joe base shouldn’t be too difficult it just consists of a floor and several flat wall sections, but the Terrordrome looms on the horizon still . . . . 

That is all!